Gila

Gila Guide

Description

Gila lizard-like hero Magnum Quest is a good member of the Wild Faction. Thanks to its passive skill, it deals good damage to one target. The third skill, together with the poison, puts a vulnerability on the monster, which increases the total damage of your entire team against it. Therefore, it is very often taken on all bosses.

Sets

Soaring Hippogriff (wing)

Runes

Red (CRIT DMG, CRIT)

RarityLegendary V
FactionWild
TypeAgility
RoleAssassin
Role 2Continuous Damage
Health732K
Attack58K
Defense8086

General mode

BattleA
ArenaA
DungeonsA
TrialA
CampaignA

Guild Bosses

Guild BossS
BillA
GilaS
MonroeA
DerlaS

Demons

ShatrolS
FafnirS
DumtiorS
AshS
Overall
A

Skills

Death Swirl [Lv.3]

Gila deals 150% ATTACK damage to the enemy with the lowest HP 3 times, and gains the [leech] effect, which translates 30% of the damage dealt to HP. Gila is immune to all control spells when this skill is active.

LV2 (101 lvl): If this skill kills the target, its ATTACK is evenly distributed among all allied heroes alive.
LV3 (201 lvl): The damage dealt increases to 170% ATTACK.

Dance of Chaos [Lv.4]

Gila deals 70% ATTACK continuous damage to all enemies in front 3 times, and inflict the [repel] effect, which pushes them back Gila is immune to all control spells when this skill is active.

LV2 (26 lvl): The continuous damage increases to 80% ATTACK.
LV3 (126 lvl): Gila delivers a heavy thump after the 3 attacks, which deals 120% ATTACK damage to all surrounding enemies.
LV4 (226 lvl): The continuous damage increases to 90% ATTACK, the thump damage increases to 150% ATTACK.

Foul Mouth [Lv.3]

Gila spits venom at all enemies in a fan-shaped area in front. It reduces their HASTE by 35 points and inflicts the [poison] effect, which deals 80% ATTACK damage per second for 8 seconds.

LV2 (151 lvl): Poisoned enemies also suffer the [vulnerate] effect, which increases the damage they take by 15%.
LV3 (251 lvl): The duration of the [poison] effect increases to 12 seconds.

Venom Eruption [Lv.3]

Gila leaves a mark on enemies when they’re hit by her normal attacks or Dance of Chaos. When there are 8 marks on an enemy, it triggers an explosion and the damage dealt to the enemy equals 12% of his remaining HP and caps at 500% of Gila’s ATTACK.

LV2 (176 lvl): The explosion deals area damage.
LV3 (276 lvl): The explosion is triggered when there are 6 marks on an enemy unit.

Starmap

Introduction

Gila is a good Dexterity hero who fights in close combat.

From the point of view of defensive attributes, the most important thing for her will be the DDG.

Attacking attributes are standard ATK, CRIT, HIT, HST

We give universal recommendations on attributes and skills for a hero. If, for example, you already have a 50% chance of crit, then you should choose another characteristic in the branch of the Starmap.

Starmap Calculator

Gila Starmap
Skill 1
Skill 1
ATK
Recommended
Skill 2 (Activate Skill)
Skill 2
Sigil of Wild
The hero gains 6 points of LEECH.
Skill 3
skill_3_atk
ATK
Recommended
skill_3_def
DEF
skill_3_hp
HP
Skill 4
skill_4_atk
ATK
skill_4_cri_dmg
CRIT DMG (%)
skill_4_crit
CRIT (%)
Recommended
Skill 5
skill_5_atk
ATK
Recommended
skill_5_def
DEF
skill_5_hp
HP
Skill 6
skill_6_crit
CRIT (%)
Recommended
skill_6_crit_dmg
CRIT DMG (%)
skill_6_hit
HIT
Skill 7 (Activate Skill)
skill_7_1
Fury of War Recommended
Each time the hero launches an attack, the damage output increases by 1% and this effect caps at 10%.
skill_7_2
Show of Strength Recommended
After activating the Ultimate Skill, the hero's damage output increases by 8% for 10 seconds.
skill_7_3
Critical Evasion
The hero gains 15 points of DODGE for 8 seconds when HP drops below 50% for the first time.
Skill 8
skill_8_atk
ATK (%)
Recommended
skill_8_def
DEF (%)
skill_8_hp
HP (%)
Skill 9
skill_9_phydmg_taken
-PHYDMG TAKEN (%)
skill_9_ddg
DDG
Recommended
skill_9_crit_dmg_res
CRIT DMG RES (%)
Skill 10
skill_10_atk
ATK (%)
Recommended
skill_10_def
DEF (%)
skill_10_hp
HP (%)
Skill 11
skill_11_hit
HIT
skill_11_crit
CRIT (%)
Recommended
skill_11_crit_dmg
CRIT DMG (%)
Skill 12
skill_12_atk
ATK (%)
Recommended
skill_12_def
DEF (%)
skill_12_hp
HP (%)
Skill 13 (Activate Skill)
Skill 13
Blessing of Agility
The hero does an additional 30% ATTACK damage to targets with HP below 40%.
Skill 14
skill_14_ddg
DDG
Recommended
skill_14_magdmg_taken
-MAGDMG TAKEN (%)
skill_14_crit_res
CRIT RES (%)
Skill 15
skill_15_atk
ATK (%)
Recommended
skill_15_def
DEF (%)
skill_15_hp
HP (%)
Skill 16
skill_16_hst
HST
Recommended
skill_16_phydmg
+PHYDMG (%)
skill_16_hit
HIT
Skill 17
skill_17_crit
CRIT (%)
Recommended
skill_17_phydmg
+PHYDMG (%)
skill_17_crit_dmg
CRIT DMG (%)
Skill 18 (Activate Skill)
skill_18_1
Big Bully [Ultimate] Recommended
The hero does 16% additional damage to targets with HP below 50%.
skill_18_2
Veteran's Instinct [Ultimate]
When attacked, the closer the attacker is, the less damage the hero receives. This effect caps at 16%.
skill_18_3
Swift Victory [Ultimate] Recommended
The hero gains 40 points of CRITICAL HIT at the beginning of the battle, this buff is removed when HP drops below 50%.

Refresh the page to reset the attributes.

LORE

INTRODUCTION

Gila, a female Scalorean, is a member of the Golden Warriors within the Scalorean tribe. She is known as “the eleventh missing member.

APPEARANCE AND CHARACTER

Like all Scaloreans, Gila is covered in green scales with humanoid limbs. Her face is reptilian, especially her cold-blooded eyes. She typically wears the Golden Warriors’ uniform, with her upper body covered in symbolic blue war paint. In the eyes of other Scaloreans, Gila is beautiful.

Gila worships the ancient gods of the Scaloreans and is dedicated to achieving the greatest goal of her ancestors: ruling other races. Loyal only to her own race, Gila uses her fierce combat skills to brutalize their enemies.

HISTORY

The Scaloreans live in swamps and jungles, with their history stretching back to the early ages of civilization on the Armada Continent.

The disappearance of the gods did not affect the Scaloreans like it did other groups on Armuda. Scaloreans continued to practice the ways of their ancestors, including their language, which was passed down from a legendary dragon.

Scaloreans refuse to have contact with the outside world. If any outsider dared to enter the Scaloreans’ domain, they would be taken prisoner-or even killed. The Scaloreans detested the rapid growth of the outside world, and vowed to one day take over the other races; the Golden Warriors were formed for this cause.

There are eleven members in the Golden Warriors, each one strong and fierce. These warriors are responsible for overtaking other races and have a high status within their own tribe. As a member of the elite team, Gila lived a glorious life of power-until one fateful dayten years ago, when a group of outsiders were allowed passage through the Scalorean swamp.

The outsiders were polite, and their sweet words charmed many members of the tribe. It seemed this group agreed with the Scalorean cause, and wanted to help them take over Armada. The Scaloreans made an exception for them, allowing them to enter their territory and even exchanging gifts with them.

Gila, however, believed they must have ulterior motives. She snuck into their camp the night before they were going to leave, and discovered that they did not come to help the Scaloreans-rather, they had stolen treasures from the swamp, disguised as gifts. Before Gila could tell her tribe, she was seized and imprisoned by the mages of the group. They locked her in a magical, impenetrable cage. At dawn, they left the swamp-taking Gila and the Scalorean treasures with them.

For ten years, no one heard from Gila. The Scaloreans mourned her disappearance. Out of respect for her, the Golden Warriors refused to let another fill her vacancy and instead dubbed her “the missing eleventh member.

During those long years Gila was humiliated and tortured. They refused to kill this precious Scalorean because every inch ofher skin had research value. Finally, after enduring over a decade of torture, Gila took a rare opportunity to escape the cage. She murdered those that had imprisoned her, one by one, fashioning their bones into flutes.

Quickly after her escape, the group sent out bounty notices on Gila. She walked back to the swamp alone, not knowing how many adversaries she would soon face.

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