Zander

Zander Guide

Description

Ranged fighter Zander Magnum Quest, most likely everyone has. And most players at the beginning of their game mistakenly perceive him as a strong character that must be level uped. Unfortunately, this is not true.

His only advantage is the AOE cone damage from the main ability, but it takes a very long time to gain. The damage from poison, when there is a healer in the team, is almost invisible.

In all the content of the game, Zander is weak, so you should not spend coins on it in the shop.

Sets

Ambush (shuriken)

Runes

Red (CRIT, CRIT DMG)

RarityLegendary V
FactionWild
TypeAgility
RoleContinuous Damage
Role 2AOE
Health718K
Attack59K
Defense8086

General mode

BattleD
ArenaD
DungeonsD
TrialD
CampaignD

Guild Bosses

Guild BossB
BillC
GilaC
MonroeC
DerlaC

Demons

ShatrolC
FafnirC
DumtiorC
AshC
Overall
D

Skills

Blade Fan [Lv.3]

Zander unleashes the blades twice, and each time deals 120% ATTACK damage to all enemies in a fan-shaped area in front.

LV2 (101 lvl): The damage dealt increases to 140% ATTACK.
LV3 (201 lvl): The damage dealt increases to 160% ATTACK.

Piercing Dagger [Lv.4]

Zander’s normal attack deals damage to all enemy units in a straight line, the damage dealt decreases by 5% each time it passes through an enemy unit.

LV2 (26 lvl): The damage remains the same after passing through an enemy unit.
LV3 (126 lvl): Normal attack damage increases by 5%.
LV4 (226 lvl): Normal attack damage increases by 10%.

Venom [Lv.3]

Zander throws out a bottle of poison, which deals 80% ATTACK damage to the target, and inflicts the [poison] effect upon the target as well as its surrounding enemies. The [poison] effect deals 40% ATTACK damage per second for 5s.

LV2 (151 lvl): Initial damage increases to 100% ATTACK damage, the [poison] effect damage increases to 45% ATTACK per second.
LV3 (251 lvl): Initial damage increases to 120% ATTACK damage, the [poison] effect damage increases to 50% ATTACK per second.

Stealth [Lv.3]

Zander gains 40 points of HASTE and the [stealth] effect for 6 seconds. He cannot be locked on but is still affected by area attacks.

LV2 (176 lvl): Zander gains 50 points of HASTE.
LV3 (276 lvl): The duration of the HASTE buff and the [stealth] effect increases to 8 seconds.

Starmap

Introduction

Zander is not a meta character as he has average damage. But it can be useful in Wild faction dungeon.

Follow our Starmap recommendation to get the most out of it.

We give universal recommendations on attributes and skills for a hero. For example, if you already have a 50% chance of crit, then you should choose another characteristic in the branch of the Starmap.

Starmap Calculator

Zander Starmap
Skill 1
Skill 1
ATK
Recommended
Skill 2 (Activate Skill)
Skill 2
Sigil of Wild
The hero gains 6 points of LEECH.
Skill 3
skill_3_atk
ATK
Recommended
skill_3_def
DEF
skill_3_hp
HP
Skill 4
skill_4_atk
ATK
skill_4_cri_dmg
CRIT DMG (%)
skill_4_crit
CRIT (%)
Recommended
Skill 5
skill_5_atk
ATK
Recommended
skill_5_def
DEF
skill_5_hp
HP
Skill 6
skill_6_phydmg
+PHYDMG (%)
skill_6_crit_dmg
CRIT DMG (%)
Recommended
skill_6_hit
HIT
Skill 7 (Activate Skill)
skill_7_1
Fire of Hatred (Recommended)
The hero's damage output increases by 2% of the target's max HP and this effect caps at 20% of the hero's ATTACK. This skill can be triggered at most once every 0.5 second.
skill_7_2
Show of Skill (Recommended)
After activating the Ultimate Skill, the hero's following 4 attacks do 8% additional damage.
skill_7_3
First Blood
At the beginning of the battle, the first enemy that gets hit loses 20 points of HASTE for 8 seconds.
Skill 8
skill_8_atk
ATK (%)
Recommended
skill_8_def
DEF (%)
skill_8_hp
HP (%)
Skill 9
skill_9_hit
HIT
skill_9_crit
CRIT (%)
Recommended
skill_9_crit_dmg
CRIT DMG (%)
Skill 10
skill_10_atk
ATK (%)
Recommended
skill_10_def
DEF (%)
skill_10_hp
HP (%)
Skill 11
skill_11_hit
HIT
skill_11_crit
CRIT (%)
Recommended
skill_11_crit_dmg
CRIT DMG (%)
Skill 12
skill_12_atk
ATK (%)
Recommended
skill_12_def
DEF (%)
skill_12_hp
HP (%)
Skill 13 (Activate Skill)
Skill 13
Blessing of Agility
The hero does an additional 30% ATTACK damage to targets with HP below 40%.
Skill 14
skill_14_crit
CRIT (%)
skill_14_phydmg
+PHYDMG (%)
skill_14_hst
HST
Recommended
Skill 15
skill_15_atk
ATK (%)
Recommended
skill_15_def
DEF (%)
skill_15_hp
HP (%)
Skill 16
skill_16_hst
HST
Recommended
skill_16_phydmg
+PHYDMG (%)
skill_16_hit
HIT
Skill 17
skill_17_crit
CRIT (%)
Recommended
skill_17_phydmg
+PHYDMG (%)
skill_17_crit_dmg
CRIT DMG (%)
Skill 18 (Activate Skill)
skill_18_1
Long Shot [Ultimate] (Recommended)
The farther the target is, the more damage the hero deals to it. This effect caps at 20%.
skill_18_2
Harassing Maneuver [Ultimate]
At the beginning of the battle, the first enemy that gets hit loses 60 points of ACCURACY for 8 seconds.
skill_18_3
Challenger [Ultimate] (Recommended)
When attacking targets of higher levels, the hero gains 60 points of CRITICAL DAMAGE. This effect does not stack up.

Refresh the page to reset the attributes.

LORE

INTRODUCTION

Zander is a famous goblin from the City of Trassvertian. He’s a gangster that specializes in helping clients deal with shady affairs and business troubles.

APPEARANCE AND CHARACTER

Zander has green skin, as is typical of most goblins. He has a strong build, a hawk nose with a metal ring piercing, and ferocious fangs protruding from his cheeks. He always carries a bag filled with homemade poisons and several throwing knives, knives which he spent years mastering. Though rich, he always dresses in plain clothes, including patched trousers and worn-out boots. His sly and treacherous smile never fails to impress.

Zander is known for his greed and despicable nature. He’s obsessed with the acquisition of wealth, even if no one is sure what he does with his money. He’s always on the winning end of his deals. Even in Trassvertian, a multi-ethnic place, people gnash their teeth in hatred of him. If he wasn’t the only one who could deliver such exceptional black market products, no one would speak to him at all.

HISTORY

Trassvertian is the most prosperous free city in all of Armada. Everyone can find a foothold in this greatly inclusive city, regardless ofrace or power. Zander became so prominent, everyone knew his name after only one year in the city.

Zander makes some of the tasks he takes from clients public. For others, he acts secretly through the black market. Rare stolen materials, enchanted diamonds, and even seized contraband are all traded by dealers through an underground pub in the east part of the city. Anyone who’s bold enough to deal in the black market can earn a fortune, and Zander is certainly bold. A common sight at the underground pub, he usually buys ard sells odd gadgets, always with his face concealed. Whenever he sells something particularly lucrative, he rewards pigging out at a local restaurant.

Zander is not an easy trader to deal with in the black market. In his second year, a buyer felt cheated by him, so the buyer hired thugs to surround Zander in the street. Zander pretended to cry and beg for mercy. The thugs hesitated, and he knocked them down with the speed oflightning. By the time the thugs had a moment to react, throwing knives were already aimed at their throats. That was the first time Zander showed his skills to the public. He moved so quickly, his fighting styles were nearly invisible to the naked eye. Since then, his natural combat abilities have given him a degree of infamy, and no foe has dared to trouble him.

Zander never needed people to like him to get his business done. With such powerful skills and means, Zander could still win over plenty of businesses and clients. He earns enough profit to buy an entire block of houses on the upper-class side, but instead, he chooses to live in a slum. He hasn’t changed his clothes for years, and he never gambles. No one knows where all his money goes.

It’s rumored Zander funds an evil, dark force. As this rumor spread, someone told the city guards to thoroughly investigate him. The accusation was denied by a client of Zander, who said, “This goblin is a lone wolf. He does not serve any man or organization. ” Zander survived the rumor, but what really got him in trouble was the murder case.

One night, Zander got drunk and came into conflict with a bartender and threatened to kill him. Strangely, the bartender died of poison the next day. Even stranger, it wasn’t Zander. He visited the bar soon after only for guards to rush in and shove his head into the soup on the table. A formal trial wasn’t in the cards for this black-market dealer. Zander was delivered to prison and sentenced to death. On the day of execution, guards stepped into Zander’s cell only to find he had vanished overnight.

While this happened, the guards involved in Zander’s arrest were all given a “gift from the goblin. ” They found throwing knives under their pillows. It was Zander’s way of telling them he doesn’t need poison to kill someone.

The murder case forced Zander to flee from Trassvertian. Although he knew he was innocent of this murder, he had no way to prove it.

The latest news says Zander discovered some clues to the identity of the true poisoner.

Leave a Comment

Your email address will not be published.

seventeen − 11 =

Scroll to Top