Arthur

Arthur Guide

Description

Arthur Magnum Quest – the strongest heal in the game, is the optimal choice on all bosses, without exception, especially in conjunction with extremely strong against bosses heroes of the fortress (Feng, Cinia, Ecra). Stronger than Aeluin on bosses, because it gives the team an additional bar of shields, which allows your heroes to withstand more damage than their maximum health allows. In reality, this means that heroes without invulnerability, on average, withstand one more damage phase on the guild boss. Since most bosses deal damage in phases, Arthur in most cases can maintain a sufficient charge of shields on the team to receive passive healing from the ultimate. Playable in progress due to complete invulnerability to physical damage on Skill 4. Fills the team with energy through Skill 3, which is useful in any situation. Important: Absolutely useless on low stars, because the size of the shields, the healing from the shields and the survivability of the hero depend entirely on his parameters.

The performance of a character without stars very low.

The hero needs survival and attack. But at the initial stage, the attack buff on the base set is very small (6%).

Sets

Guardian/Courage (sun)/(fist)

Runes

Green (-DMG, CRIT RES)

RarityLegendary V
FactionFortress
TypeStrenght
RoleTank
Role 2Heal
Health896K
Attack49K
Defense9234

General mode

BattleA
ArenaA
DungeonsS
TrialA
CampaignB

Guild Bosses

Guild BossS
BillA
GilaS
MonroeA
DerlaS

Demons

ShatrolA
FafnirS
DumtiorA
AshA
Overall
A

Skills

Divine Intervention [Lv.3]

Arthur grants the [shield] effect to all allies, which absorbs damage equal to 500% of Arthur’s ATTACK for 8 seconds

LV2 (101 lvl): The [shield] effect also restores HP for all allies by 100% of Arthur’s ATTACK per second. The duration of the [shield] effect increases to 10 seconds
LV3 (201 lvl): The damage absorbed by the [shield] effect increases to 550% of Arthur’s ATTACK

Holy Aura [Lv.4]

Arthur activates a holy aura for 6 seconds, which increases DEFENSE by 20% for Arthur and 10% for surrouding allies

LV2 (26 lvl): DEFENSE buff increases to 30% for Arthur and 15% for allies
LV3 (126 lvl): The aura affects all allies on the battlefield, its duration increases to 8 seconds
LV4 (226 lvl): DEFENSE buff increases to 40% for Arthur and 20% for allies

Holy Light [Lv.3]

Restores HP for the ally with the lowest HP percentage by 220% of Arthur’s ATTACK

LV2 (151 lvl): This skill also restores 120 points of Energy for the ally
LV3 (251 lvl): Restored HP increases to 260% of Arthur’s ATTACK

Sacred Boundry [Lv.3]

Arthur raises his shield, which reduces incoming physical damage by 70% and grants him immunity to all control spells for 5 seconds. Arthur is unable to attack or activate skills other than the Ultimate Skill when this skill is active

LV2 (176 lvl): The shield reduces incoming physical damage by 100%
LV3 (276 lvl): This skill also restores 50 points of Energy per second

Starmap

Introduction

If you need a strong tank with the ability to heal your team, then Arthur is for you.

You should not expect damage from him, but in terms of survivability, he shows himself very well.

We give universal recommendations on attributes and skills for a hero. For example, if you already have a 50% chance of crit, then you should choose another characteristic in the branch of the Starmap.

Starmap Calculator

Arthur Starmap
Skill 1
Skill 1
HP
Skill 2 (Activate Skill)
Skill 2
Sigil of Fortress
ENERGY generated from being attacked increases by 15%.
Skill 3
skill_3_atk
ATK
skill_3_def
DEF
Recommended
skill_3_hp
HP
Skill 4
skill_4_crit_res
CRIT RES (%)
Recommended
skill_4_cri_dmg_res
CRIT DMG RES (%)
skill_4_phydmg
-PHYDMG TAKEN (%)
Skill 5
skill_5_atk
ATK
skill_5_def
DEF
Recommended
skill_5_hp
HP
Skill 6
skill_6_ddg
DDG
Recommended
skill_6_crit_dmg_res
CRIT DMG RES (%)
skill_6_phydmg_taken
-PHYDMG TAKEN (%)
Skill 7 (Activate Skill)
skill_7_1
Armor of Confusion
Each time the hero is attacked, it lowers the ACCURACY of all surrounding enemies by 20 points for 3 seconds. This skill can be triggered at most once every 5 seconds.
skill_7_2
Hand of Blessing (Recommended)
When the hero activates a shield, its capacity increases by 25%.
skill_7_3
Weakening Touch (Recommended)
Each time the hero is attacked, it lowers the attacker's ATTACK by 1%, this effect caps at 10%.
Skill 8
skill_8_atk
ATK (%)
skill_8_def
DEF (%)
Recommended
skill_8_hp
HP (%)
Skill 9
skill_9_ddg
DDG
skill_9_magmdg_taken
-MAGDMG TAKEN (%)
skill_9_crit_res
CRIT RES (%)
Recommended
Skill 10
skill_10_atk
ATK (%)
skill_10_def
DEF (%)
Recommended
skill_10_hp
HP (%)
Skill 11
skill_11_cri_dmg_res
CRIT DMG RES (%)
skill_11_ddg
DDG
Recommended
skill_11_magdmg_taken
-MAGDMG TAKEN (%)
Skill 12
skill_12_atk
ATK (%)
skill_12_def
DEF (%)
Recommended
skill_12_hp
HP (%)
Skill 13 (Activate Skill)
Skill 13
Blessing of Power
The hero generates 1% of MAX HP for 10 seconds when HP drops below 40% for the first time.
Skill 14
skill_14_crit_dmg_res
CRIT DMG RES (%)
skill_14_crit_res
CRIT RES (%)
Recommended
skill_14_magdmg_taken
-MAGDMG TAKEN (%)
Skill 15
skill_15_atk
ATK (%)
skill_15_def
DEF (%)
Recommended
skill_15_hp
HP (%)
Skill 16
skill_16_ddg
DDG
Recommended
skill_16_phydmg_taken
-PHYDMG TAKEN (%)
skill_16_magdmg_taken
-MAGDMG TAKEN (%)
Skill 17
skill_17_crit_res
CRIT RES (%)
Recommended
skill_17_phydmg_taken
-PHYDMG TAKEN (%)
skill_17_ddg
DDG
Skill 18 (Activate Skill)
skill_18_1
Veteran's Instinct [Ultimate]
When attacked, the closer attacker is, the less damage the hero receives. This effect caps at 16%.
skill_18_2
Enhanced Therapy [Ultimate]
When applying positive effects to an ally, the recipient gains one additional random buff (+30% ATTACK, +30% DEFENSE, +30 points of ACCURACY, +30 points of DODGE), this skill can be triggered at most once every 8 seconds. The same buff can stack up at most 3 times and lasts 8 seconds.
skill_18_3
Blessing Therapy [Ultimate] (Recommended)
When the hero activates a healing skill, there's a 50% chance its effectiveness increases by 100%.

Refresh the page to reset the attributes.

LORE

INTRODUCTION

Arthur founded the royal court’s Iron Guard in Sacengate he was the legendary first Paladin honored by both the church and the royal court. After competing alongside Alden in a once-famous tournament, the two gained the shared title of Binary Stars of the kingdom. Arthur, to some extent, is the man who decides the destiny of the kingdom.

APPEARANCE AND CHARACTER

Arthur has blue-grey eyes and a stoic face. He holds his lips tightly compressed, and the tenor of his voice is low, carrying a calming power. He is a humble but apathetic. His kindness and compassion for others come from his education father than sentimental inclination.

He gives his life to the God and the Kingdom and cared little for his own sentiments. Instead, he focused on the well-beings of the people. He wanted them to be free of oppression and war, a desire that gained him the respect of many.

HISTORY

Arthur was adopted by a noble family after being abandoned as a baby. He was raised and educated alongside the noble family’s other children. He always rose above his peers. Although Arthur was treated by his adoptive parents as well their own kin, his adoptive status made him the odd one out among the nobility. In his teens, he served the premier and was later knighted for his remarkable abilities. As his religious connections grew, the church awarded him the title of First Paladin. Not until then did he win the respect. It is said that someone has witnessed the Holy Light descending upon him when he was praying.

As he got older, Arthur’s siblings were afraid he could be a threat to their position in the family, which finally led to their estrangement. After leaving his home, Arthur fourded the Iron Guards to protect the King and the royal court. He made it a decree that all Iron Guards must completely give their lives to God and the royal family, taking no wife and fathering no child as a way to deprive themselves of the chance to regret.

At the formerly renowned tournament in Sacengate, Arthur faced his first defeat at the hands of Alden, a rising star. Althoush many people used this event as a reason to question Arthur’s reputation, he was never irritated with Alden. Instead, he was impressed with Alden’s skills. The two shared many hobbies and became good friends. If anything, Alden was the only friend Arthur could truly open up to and trust.

Later, Arthur witnessed Alden sever his tie with his family and join the Iron Guards, and then slaughter the royal court in an effort to avenge the queen. In his confrontation with Alden, Arthur had a moment of hesitation; and it was because of his hesitation that the royal family paid a heavy price. The old king was horrifically beheaded. In the end, Arthur reaffirmed his loyalty to his King and led the remaining guards against the rebels before the Kingdom’s reinforcements arrived.

Arthur and his guards stopped Alden’s undead Diamond Guard in front of the royal garden. Different belief and stance turned the old friends into enemies. Unable to reconcile with Alden, Arthur engaged fully in the battle with him. This time, he was the victor, killing his former friend. After Alden was resurrected as a Death Knight by the dark forces, Arthur did not stand in Alden’s way as he claimed the dead queen, allowing Alden to take her body and coffin away. As a result, the undead army retreated and subsided the rebellion.

The rebellion resulted in heavy casualties. Following the death of the old King, a messy scramble for power started inside the Kingdom. Arthur unswervingly resisted the temptation of fortune and power and supported the young heir of the old King acceded to the throne.

The fight over the throne was over almost before it started. With the assistance of Arthur, the kingdom is under the rule of the young King. Chaos caused by the queen were subsided shortly and everything was restored to its former glory.

Arthur is reputed as the unbreakable guard and the last defense line of the Kingdom.

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