Osishe Guide
Description
The Forest Hero Osishe Magnum Quest is one of the most useful heroes in progress at the moment. She has the strongest control in the game. She takes one of the enemies into a cage that does not allow him to perform actions or receive damage (with the exception of AOE skills). And the ultimate ability lulls and makes all enemies on the battlefield vulnerable for up to 5 seconds.
When focusing damage, she can escape from damage through the teleport, thereby avoiding damage on her own.
Osishe is useful in the arena and useless on bosses, as they cannot be put to sleep.
Skills
Tide Chorus [Lv.3]
Osishe uses her singing voice to inflict the [sedate] effect upon all enemies for 4 seconds. Sedated enemies are put to sleep and suffer the [vulnerate] effect which increases the damage they take by 25%.
LV2 (101 lvl): The duration of the [sedate] effect increases to 5 seconds.
LV3 (201 lvl): The [vulnerate] effect increases to 30%.
Tidal March [Lv.4]
Osishe increases HASTE of the ally with the highest ATTACK by 20 points for 5 seconds.
LV2 (26 lvl): The HASTE buff increases to 25 points and the duration increases to 6 seconds.
LV3 (126 lvl): The HASTE buff affects the two allies with the highest ATTACK.
LV4 (226 lvl): The HASTE buff increases to 30 points and the duration increases to 7 seconds.
Variations [Lv.3]
Osishe inflits the [confine] effect upon the enemy unit with the highest ATTACK for 4 seconds. Confined units cannot attack or be attacked.
LV2 (151 lvl): After the [confine] effect is over, the enemy suffers the [weaken] effect, which reduces damage output by 35% for 4 seconds.
LV3 (251 lvl): The duration of the [confine] effect increases to 5 seconds.
Ethereal Lied [Lv.3]
When attacked, Osishe blinks away and leaves a mirage behind. The mirage inflicts the [stun] effect upon all surrounding enemies for 2 seconds. This skill requires 18 seconds to cool down.
LV2 (176 lvl): Everytime Osishe takes damage, the cooldown time reduces by 1 second.
LV3 (276 lvl): When the mirage disappears, Osishe regains 20% of her max HP.
Starmap
Introduction
One of the best control heroes Osyche is present in most of the progress stages in the Magnum Quest.
She has point control and mass control. Therefore, HIT is an important parameter for her.
So, in order to increase her survivability, it is necessary to increase the DDG and HP attributes.
We give universal recommendations on attributes and skills for a hero. For example, if you already have a 50% chance of crit, then you should choose another characteristic in the branch of the Starmap.
Starmap Calculator
Refresh the page to reset the attributes.
LORE
INTRODUCTION
Osishe is a female naga. She lives deep in the sea alongside hertribal members. The naga are overlords of the underwater world, having been recorded in numerous legends and ballads throughout history. It is said the naga have lived near an undersea temple for generations. It is their inherent duty to protect it, and some naga have even become dedicated guardians. Osishe is one such naga who has sworn her entire life to guarding the temple.
APPEARANCE AND CHARACTER
Osishe’s upper body is that of a beautiful woman with characteristics of aquatic creatures. Her lower half, however, is a scaled, snake-like shape. Her age is far beyond that of the other races on the continent’s surface. She has gained much wisdom in her years. Her protracted mystical existence has provided a wealth ofexperience, but she reveals little about herself and rarelytalks. When she’s not patrolling the temple, she spends most of her time as a guardian looking out at the world across the infinite sea.
HISTORY
To most people on the continent, a naga is just a creature of myth. The race’s history spreads in the form of songs, but hardly anyone considers them more than legends. This is simply because very few on Armuda have ever seen a naga, and the ones who have are rarely believed. Reputable adventurers have searched for their tracks, but the search often leads to nothing. Naga live in an isolated area of the sea, and only mages of infinite wisdom know of their existence. No one knows exactly how long Osishe has guarded the temple. The naga are unaware of what lies inside it, but they are born with a sense of duty to guard it.
Armuda certainly isn’t lacking adventurers willing to take risks. Many have heard myths of the temple and sought out its treasures, but only a select few have ever found it. The first time adventurers did find the temple was over a thousand years ago. Osishe encountered a team of mages seeking out its supposed treasure. She did not know their language, and she was unfamiliar with their clothing. Osishe attempted to expel the intruders, and they attacked her. Knowing very little about naga, the mages did not expect her to escape the attack so easily. Osishe was offended by their intrusion and started to play her magical harp, which quickly whisked the invaders into a deep sleep as the music poured into their ears.
The mages didn’t die, but they have slept at the bottom of the sea ever since. They never had the opportunity to explore the secrets of the temple or return home to share their stories of the naga. Osishe hoped this was the last she had seen of adventurers, but ever since the mages, only more have seemed to find their way to the temple.
At first, people only appeared every hundred years or so. That eventually turned to every decade. The more adventurers that came, the more prey there was for Osishe. She continually put adventurers to sleep and tethered them around the temple. Some of the more lucky adventurers escaped Osishe’s clutches and spoke of the other sleeping adventurers. They described them as floating like seaweed with their clothes ripped away and their muscles corroded by seawater. When Osishe was bored, she would swim through this special collection of seaweed and count her victims again and again.
Despite the nuisance of the occasional adventurers, the realm of the naga has remained mostly undisturbed – until recently. A mysterious force has swept through their waters. This time, however, the invaders were far from the typical adventurers. The bottom of the sea shook, and magical powers became unbalanced. The temple collapsed into itself, and all of its revealed treasures disappeared. Osishe and the other guardians were filled with intense shame. The temple they had been guarding for generations was gone, and so was their will to keep going.
The naga weren’t able to identify the invaders, but they concluded, by the direction of the mysterious force, that the culprits were somewhere on land. Osishe was still sworn to her duty as a guardian. She volunteered to travel to the land and recover not only their temple’s lost treasures, but her honor as a guardian as well.
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