Monroe

Monroe Guide

Description

Forest Hero Monroe Magnum Quest is a control Naga tank that can be used on bosses as a front row fighter. Has proven itself excellently on the Dumtior boss. For the rest of the content, it is weakly applicable.

Has good damage for a tank character.

Update 07/26/2021:

Tuned many values and effects of all Monroe’s skills. These tuning will allow Monroe to apply more potent debuffs, increase his damage slightly, and boost his survivability when faced with multiple foes.

Sets

Guardian (sun)

Runes

Blue (-DMG, CRIT RES)

RarityLegendary V
FactionForest
TypeStrenght
RoleTank
Role 2Control
Health859K
Attack52K
Defense8720

General mode

BattleC
ArenaC
DungeonsB
TrialC
CampaignC

Guild Bosses

Guild BossD
BillD
GilaD
MonroeD
DerlaD

Demons

ShatrolD
FafnirD
DumtiorD
AshD
Overall
D

Skills

Tidal Surge [Lv.3]

Monroe raises 5 massive water jets to attack the enemies at random, each water jet deals 130% ATTACK damage and inflicts the [knockdown] effect upon the enemies.

LV2: Each water jet helps Monroe to deal 20% more damage to the affected targets for 8 seconds, this effect can stackup 5 times at most.
LV3: The damage dealt by each water jet increases to 150% ATTACK.

Aegir’s Rage [Lv.4]

Monroe deals 150% ATTACK damage to an enemy target and reduces its Physical DEFENSE by 25% for 6 seconds.

LV2: The damage dealt increases to 170% ATTACK.
LV3: The damage dealt increases to 190% ATTACK. This skill also reduces the target’s HASTE by 30 points for 6 seconds.
LV4: The damage dealt increases to 210% ATTACK.

Clashing Waves [Lv.3]

Monroe deals 120% ATTACK damage to all surrounding enemies and inflicts the [stun] effect upon them for 2 seconds.

LV2: The damage dealt increase to 140% ATTACK.
LV3: Each time the skill successfully hits an enemy, Monroe blocks 1 incoming damage. Damage from Bosses is reduced by 50%.

Shield of Tide [Lv.3]

After launching 3 normal attacks, Monroe blocks 1 incoming damage. Damage from Bosses is reduced by 50%.

LV2: After launching 2 normal attacks, Monroe blocks 1 incoming damage.
LV3: After launching 1 normal attack, Monroe blocks 1 incoming damage.

Starmap

Introduction

Monroe can be classified as a debuffer rather than a tank. He has no abilities that would increase his survivability. His main purpose is to control and debuff the enemies around him.

This is why it is very important to increase his survivability with the Starmap. The main attributes here are DODGE and HP

We give universal recommendations on attributes and skills for a hero. For example, if you already have a 50% chance of crit, then you should choose another characteristic in the branch of the Starmap.

Starmap Calculator

Monroe Starmap
Skill 1
Skill 1
HP
Skill 2 (Activate Skill)
Skill 2
Sigil of Forest
The hero gains 8 points of DODGE.
Skill 3
skill_3_atk
ATK
skill_3_def
DEF
skill_3_hp
HP
Recommended
Skill 4
skill_4_crit_res
CRIT RES (%)
Recommended
skill_4_cri_dmg_res
CRIT DMG RES (%)
skill_4_phydmg
-PHYDMG TAKEN (%)
Skill 5
skill_5_atk
ATK
skill_5_def
DEF
skill_5_hp
HP
Recommended
Skill 6
skill_6_ddg
DDG
Recommended
skill_6_crit_dmg_res
CRIT DMG RES (%)
skill_6_phydmg_taken
-PHYDMG TAKEN (%)
Skill 7 (Activate Skill)
skill_7_1
Shield of Inspiration (Recommended)
When activating the Ultimate Skill, the hero gains a shield whose capacity equals 8% of max HP, and lasts for 5 seconds.
skill_7_2
Shiny Armor (Recommended)
The hero gains 30% additional DEFENSE at the beginning of the battle and this buff is removed when HP drops below 50%. This skill can be triggered only once per battle.
skill_7_3
Veteran's Instinct [Ultimate]
When attacked, the closer attacker is, the less damage the hero receives. This effect caps at 8%.
Skill 8
skill_8_atk
ATK (%)
skill_8_def
DEF (%)
skill_8_hp
HP (%)
Recommended
Skill 9
skill_9_ddg
DDG
Recommended
skill_9_magmdg_taken
-MAGDMG TAKEN (%)
skill_9_crit_res
CRIT RES (%)
Skill 10
skill_10_atk
ATK (%)
skill_10_def
DEF (%)
skill_10_hp
HP (%)
Recommended
Skill 11
skill_11_cri_dmg_res
CRIT DMG RES (%)
skill_11_ddg
DDG
Recommended
skill_11_magdmg_taken
-MAGDMG TAKEN (%)
Skill 12
skill_12_atk
ATK (%)
skill_12_def
DEF (%)
skill_12_hp
HP (%)
Recommended
Skill 13 (Activate Skill)
Skill 13
Blessing of Power
The hero generates 1% of MAX HP for 10 seconds when HP drops below 40% for the first time.
Skill 14
skill_14_crit_dmg_res
CRIT DMG RES (%)
skill_14_crit_res
CRIT RES (%)
Recommended
skill_14_magdmg_taken
-MAGDMG TAKEN (%)
Skill 15
skill_15_atk
ATK (%)
skill_15_def
DEF (%)
skill_15_hp
HP (%)
Recommended
Skill 16
skill_16_ddg
DDG
Recommended
skill_16_phydmg_taken
-PHYDMG TAKEN (%)
skill_16_magdmg_taken
-MAGDMG TAKEN (%)
Skill 17
skill_17_crit_res
CRIT RES (%)
skill_17_phydmg_taken
-PHYDMG TAKEN (%)
skill_17_ddg
DDG
Recommended
Skill 18 (Activate Skill)
skill_18_1
Armor of Confusion [Ultimate] (Recommended)
Each time the hero is attacked, it lowers the ACCURACY of all surrounding enemies by 40 points for 3 seconds. This skill can be triggered at most once every 5 seconds.
skill_18_2
Hunter's Delight [Ultimate]
Each time an enemy falls in battle, two random skills of the hero's instantly cool down. This skill can be triggered at most once every 4 seconds.
skill_18_3
Bloodlust [Ultimate]
The hero gains 40 points of LEECH for 8 seconds when HP drops below 50%.

Refresh the page to reset the attributes.

LORE

INTRODUCTION

Monroe is a giant, savage naga warrior. He was condemned for inflicting the biggest crisis in nagas community and confined in darkness at their ancient temple. During his hundreds ofyears of solitary incarceration, he was completely forgotten by his heartlessly fellow nagas. He had no food to eat and no one to talk with. Years in silence deprived him of the ability to speak. He would rather die of hunger, but the remarkable natural longevity of nagas became endless torture of loneliness for him. Monroe regained his freedom later, when the ancient temple fell down in the turmoil caused by imbalance of the magic power.

APPEARANCE AND CHARACTER

Monroe has an impressive muscular upper body and his lower body is a sturdy fish tail. He is significantly stronger than his male naga counterparts. The trident that he uses in battle is the heaviest weapon in the undersea world. Other nagas cannot even lift it for a single second.
All those years in prison has turned him from an irascible warrior to a calm speechless naga. Nobody could tell if he has let go of his initial obsession, nor would they know if he still holds the resentment to his fellow nagas.

HISTORY

Nagas consider themselves above all the races and creatures in the sea. Arrogant and conceited as they are, they have no interest in any interaction with the land. Generation after generation, they have guarded an ancient temple. Wherever they go, they leave no trace of presence. It was believed by the people in Armuda that Nagas are legendary creatures in mythology.

Sorcery is probably the only thing in land that has tempted them. Nagas are born with magic power. It was difficult for them to understand how the mundane races on land could become powerful sorcerer by learning and excise.

Once nagas got a sorcery scroll and decided to find out the answer by themselves. Monroe was chosen to be the experimenter to study the scroll.

Monroe’s progress was absolutely above and beyond the expectation ofeverybody. Following the instructions in the scroll, Monroe learned a lot of sorcery spells within a short period and became stronger and stronger. The greedy nagas instigated him to continue on the advanced sorceries, which was instructed in the scroll to never be practiced without the supervision of an experienced sorcerer. Monroe almost reached the end of the scroll, when he made a minor mistake in a sophisticated spell. A burning sensation arose and quickly spread to each inch of his body. This seemingly negligible mistake was just the start of his perpetual misery. The pain persisted for each moment since then, like a burning fire under his skin.

No naga knows what has caused such pain, nor the way to treat it. Monroe tried to go on land so that he could ask a real sorcerer how to relieve this unbearable torment. His attempt irritated the whole nagas community. He was apprehended and sent back to the sea, in case that anyone notice him and track down to nagas’ existence. For the first time in their traceable history, nagas unlocked their ancient temple, only to imprison Monroe. Before they left, they re-sealed the gate with unbreakable spells. That gate had never opened again.

Monroe was left in darkness and a deathly silence. His limbs and body were fettered to the pillar of the temple with the chains as thick as an arm. After his eyes fully adapted to the darkness, he noticed a glimmer of light from the inner heart of the temple – it was a burning blue flame in the black seawater. The weak light emitted from the blue flame surrounded him and little by little, he found his tortuous pains went away. He was hungry; but being chained motionless, he could not even afford to change a posture. As time went on, his skin was covered by muds. His body became the habitat for aquarium plants and shellfishesh For years, nobody ever got back to check on him – even if that was the case, nobody would recognize him. He had no one to talk to; and gradually, forgot how to talk. The flickering blue flame was the only sign in the dark, silent temple – the sign reminding him of the fact that he was still alive.

Many years passed and the gate of the temple was eroded by the seawater, leaving a long narrow gap that enabled Monroe to finally see the world outside the temple. He often saw a female naga patrolling around, who seemed to be the guard of the temple. Everytime she defeated the intruders, she would play her harp as a way to amuse herself. Then she would show off her trophies by hanging the dead bodies of the intruders around the temple. From a distance, the hanging bodies looked like the flowing bushy seaweeds. He never knew her name, and he doubted if she ever knew his existence. Watching her and her trophies became a part of his daily routine and that was his only pastime during the long boring prison life.

The emergence of black force has led to imbalance of the magic power in land, and the sea has been not spared from the turmoil. The ancient temple collapsed and the blue flame was extinguished. Monroe finally regained his freedom. When he was able to walk normally, the female guard has been disappeared. Monroe made up his mind to leave and set off for the land.

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