Forest Hero Fare Magnum Quest is a great tank to pair with Ares or Gaia. Thanks to his 3rd skill, he can attract enemies to him, which makes it possible for the above heroes to inflict tremendous damage.
But there is one minus, after a while he will hit them with a shield and scatter them far from himself, which greatly reduces the AOE damage. To prevent this without disabling the auto battle, in the game settings you can enable the function “Single Hero’s Skill Auto”. Now, in the auto-use mode of skills, you can turn off the ult only for him by moving the slider under the Fare icon to the off state. This will greatly increase the effectiveness of your team in conjunction with Ares or Gaia.
Very useful in BATTLE mode for progressing. The Attraction works even with zero stars. Allows you to get the heroes from the backline under the attack and control of tanks. When standing at the enemy, counters by placing two melee heroes on the edge where Fare is standing. With the correct placement, he will only attract the extreme hero.
Useless on Bosses.
- Star Map Skill “Shield of Inspiration [Ultimate]” is replaced with “Divine Judgment [Advanced]”
Divine Shield [Lv.3]
Fare charges this spell quickly then releases a shockwave with shield, which deals 160% ATTACK damage to all enemies in front. It also inflicts the [knockdown] and [stun] effects upon them for 4 seconds. Fare gains immunity to all control spells when this skill is active.
LV2 (101 lvl): The damage dealt increases to 220% АТТАСК.
LV3 (201 lvl): Fare gains the [tough skin] effect after the skill is complete, which reduces incoming damage by 30% for 8 seconds.
Unstoppable Blade [Lv.4]
Fare deals 170% ATTACK damage to all enemies in front.
LV2 (26 lvl): The damage dealt increases to 185% ATTACK.
LV3 (126 lvl): This skill also reduces enemies’ DEFENSE by 25% for 4 seconds.
LV4 (226 lvl): The damage dealt increases to 210% ATTACK and the DEFENSE debuff increases to 40%.
Fatal Attraction [Lv.3]
Fare gravitates nearby enemies towards him.
LV2 (151 lvl): Fare inflicts the [taunt] effect upon the targets, which renders them to attack him and also reduces their ATTACK by 60% for 7 seconds.
LV3 (251 lvl): When this skill is active, the Shield Training skill has double chance blocking damage.
Shield Training [Lv.3]
When attacked, Fare has a 15% chance to block incoming damage.
LV2 (176 lvl): Fare deals 150% ATTACK damage upon the attacker when succesfully blocks damage.
LV3 (276 lvl): Chance of blocking increases to 20%.
Due to his ability to pull opponents at the beginning of the battle, the hero Fare is considered one of the most useful tanks in the game. To successfully attract opponents, he needs the HIT parameter, as well as HST.
Since this is a tank, it has to survive as long as possible on the battlefield, so it should level defense or health.
While there is no exact information about which is more useful defense or health, so the choice is yours.
We give universal recommendations on attributes and skills for a hero. For example, if you already have a 50% chance of crit, then you should choose another characteristic in the branch of the Starmap.
Refresh the page to reset the attributes.
Fare is the currently reigning ruler of the elves. He is also known as the “son of the stars, ” because ofhis abilities in divination-Fare can prophesysome future events byreading the movements of the stars. During a battle against the poachers, Esme, the last territory under his reign was overtaken and Fare was severely injured. This near-death experience changed Fare. After years ofplanning and preparing, he recaptured their lost habitat with the help from his young brother Fie, a skilled archer.
APPEARANCE AND CHARACTER
Fare is extraordinarily handsome, with long, light blonde hair that flows like liquid gold-his beauty hides all traces of the hardship he endured. Fare carries a King’s demeanor: He dresses in the battle armor given to him by his father, and his helmet is engraved with the royal patterns.
Fare is very intelligent, and his compassionate heart is a rarity among the Elven people.
Yet Fare is not without faults; his decision to stay and fight in Armuda appeared as overconfident and conceited. After their last territory was captured and the elves were forced out of their home, he reflected on his previous behaviors. His personality was therefore enormously changed.
Both of Fare’s parents were high elves in the royal family, making him the only remaining pureblooded elf of royal ancestry in Armuda.
The old days, the elves were tired and disheartened by the persistent disputes with other races in Armuda and decided to retreat to Elves Island. A small number of elves refused to give up their life in the Continent and decided to stay. As a descendent of royalty, Fare should have left with the others. However, he foresaw in the stars an awful future for those who refused to retreat. Young as he was, he decided to stay and protect the remaining elves.
gh he believed he was well prepared, what happened in the next centuries was beyond his imagination. The remaining elves were invaded and enslaved by poachers, who sold the captured elves for a high profit. Fare was too young and weak to stop the outlaws from overtaking their land and enslaving the elves. Day, the poachers carried out an assault on the last territory under his reign. Fie, Fare’s younger brother, along with the other elves, were besieged by the poachers in that violent assault. Although Fare himself had already escaped the poachers, he risked his life to go back and save his brother and his fellow elves.
says they would never forget the moment when Fare stepped through the fire and smoke, his royal armor glinting against the flames. With the ruins underneath his feet and determination on his face, it was as if he was the God of the Elves. Thanks to the resistance of his armor, he was able to survive the hopelessly out numbered battle, though severely injured.
As a result, their last habitat was destroyed. The vicious poachers occupied their homes and enslaved the captive elves. The rest elves were forced to scatter across the Continent. After the hard defeat and his terrible wound, Fare’s personality changed. His goals were no longer broad and conceited. Instead, he shifted his focus on the present, trying his best to lead what little kingdom he had left. The habitat they lost in that assault was later named Esme, a nostalgic name in memory of their old days ofglory.
Although most of the elves had accepted defeat, Fare never gave up on the poor elves suffering enslavement. After years of plotting, he led Fie and an elite team to retake Esme. It was a tough battle, but they triumphed in the end. Now, Fare stays in Esme, where he has rebuilt shelters with the tightest guards for the elves. He heard the prophecy that “the King of Elves will be back and lead the exiled Elves to regain their freedom and return to their home”. He foresaw in the stars that the King would not be him.
Fare is waiting for the coming of that chosen Elf, who will bring hope to all.